The Dark Side of Game Texturing

The Dark Side of Game Texturing
Автор
 
Год
 
Страниц
 
216
ISBN
 
1592003508
Издатель
 
Course Technology PTR
Категория
 
Новинки Веба

Описание:

Charred ruins, bullet holes, rusted metal?if you ?re a fan of 3D first-person-shooter games, then you ?re familiar with those amazing, ominous textures that draw you into your character?s surroundings. Get ready to analyze?and re-create?the textures and graphics used in these games. All you need is a decent PC, Photoshop, and a digital camera. Once you learn how to create the textures within this book, you can create any texture for any game. Not a born artist? That?s okay. You?ll learn how to let Photoshop do most of the work. Begin with texturing basics, including pixel sizes, color modes, and alpha channels. Then jump right into hearty texture tutorials as you create everything from sci-fi backgrounds and molten lava to medieval castle walls and dragon skin. If you?re ready to travel to the grim back alleys of your imagination, then you?re ready for "The Dark Side of Game Texturing".

Похожие книги

OpenGL Shading LanguageOpenGL Shading Language
Автор: Rost R.J.
Год: 2004
Local Invariant Features for 3D Image AnalysisLocal Invariant Features for 3D Image Analysis
Автор: Janis Fehr
Год: 2010
CorelDRAW 10 для дизайнераCorelDRAW 10 для дизайнера
Автор: Ю.С. Ковтанюк
Год: 2001
Morphological Image AnalysisMorphological Image Analysis
Автор: Pierre Soille
Год: 2004
FoliageFoliage
Автор: Nancy J. Ondra, Rob Cardillo
Год: 2007